diff --git a/Mandalore-EldenRing-Smaller.yaml b/Mandalore-EldenRing-Smaller.yaml index fe8feac..e095d8d 100644 --- a/Mandalore-EldenRing-Smaller.yaml +++ b/Mandalore-EldenRing-Smaller.yaml @@ -1,5 +1,5 @@ name: "Mandalore" -description: "generated by the ER options wizard 2026-09-09 for apworld v0.6.0.2, options 6df8c048 (preset: Imported YAML)" +description: "generated by the ER options wizard 2026-09-12 for apworld v0.6.0.9, options 8fd4aeb2 (preset: Imported YAML)" game: Elden Ring Elden Ring: @@ -9,6 +9,7 @@ Elden Ring: ending_condition: "great_runes" # Ending Condition (default: region_locks) goal_great_runes: 4 # Great Runes Required enable_dlc: true # Enable DLC + enable_dlc_gear: false # Enable DLC Gear enable_tarnished_pack: true # Enable Tarnished Pack (default: false) dlc_only: false # DLC Only locked_abilities: [] # Locked Abilities @@ -46,7 +47,6 @@ Elden Ring: pool_builder_pct_ashes_of_war: 0 # Pool Builder % Ashes of War filler_foreign_pct: 70 # Filler Open to Foreign (%) natural_progression: false # Natural Progression - flask_upgrades_on_progression_surface: false # Flask Upgrades on Progression Surface (legacy; now automatic) region_grace_unlock: "all" # Region Grace Unlock grace_attunement: 0 # Grace Attunement grace_attunement_anchor: "front_door" # Grace Attunement Anchor @@ -74,13 +74,12 @@ Elden Ring: scale_rune_rewards: false # Scale Rune Rewards scadutree_blessing_scope: "anywhere" # Scadutree Blessing Scope dlc_blessing_catchup: false # DLC Blessing Catch-up - global_scadutree_blessing: "off" # Global Scadutree Blessing (deprecated) reroll_infinite_shop_stock: true # Reroll Infinite Shop Stock infinite_hub_wares: [] # Infinite Hub Wares - merchant_bell_logic: "off" # Merchant Bell Logic shop_checks: true # Shop Checks start_regions: 1 # Starting Regions start_region_pool: [] # Starting Region Pool + start_region_selection: "weighted" # Starting Region Selection start_with_whetblades: false # Start With All Whetblades trap_link: false # TrapLink traps: ["blackout", "no_flask"] # Traps (default: []) diff --git a/Mandalore-EldenRing.yaml b/Mandalore-EldenRing.yaml deleted file mode 100644 index 5ef80c9..0000000 --- a/Mandalore-EldenRing.yaml +++ /dev/null @@ -1,94 +0,0 @@ -name: "Mandalore" -description: "generated by the ER options wizard 2026-09-07 for apworld v0.6.0.2, options 6df8c048 (preset: Defaults)" -game: Elden Ring - -Elden Ring: - num_regions: 6 # Number of Regions - num_regions_order: "rolled" # Region Selection - goal: "auto" # Goal - ending_condition: "region_locks" # Ending Condition - goal_great_runes: 4 # Great Runes Required - enable_dlc: true # Enable DLC - enable_tarnished_pack: true # Enable Tarnished Pack (default: false) - dlc_only: false # DLC Only - locked_abilities: [] # Locked Abilities - ability_lock_mode: "progressive" # Ability Lock Mode - ability_unlocks_required: true # Ability Unlocks Required for Goal - vanilla_placement: "off" # Vanilla Placement - capital_reconciler: true # Capital Version Reconciler - armor_bundles: true # Armor Bundles - auto_equip: false # Auto-Equip Received Gear - no_equip_load: "light" # Equipment Weight (default: off) - dungeon_sweep: "bosses" # Dungeon Sweep - full_area_sweeps: false # Full Area Sweeps - reveal_sweep_boss_names: false # Reveal Hidden Sweep Boss Names - open_boss_doors: false # Open Catacomb Boss Doors - death_link: false # Death Link - death_link_amnesty_inbound: 1 # DeathLink Amnesty (Incoming) - death_link_amnesty_outbound: 1 # DeathLink Amnesty (Outgoing) - reroll_enemy_drops: true # Reroll Enemy Drops - curated_filler: # Curated Filler recipe (category -> weight) - juice: 63 - stones: 6 - somber_stones: 6 - runes: 10 - throwables: 6 - pots: 4 - greases: 3 - foods: 2 - boluses: 1 - perfumes: 2 - pool_builder_intensity: "max" # Pool Builder Intensity - pool_builder_pct_weapons: 0 # Pool Builder % Weapons - pool_builder_pct_armor: 0 # Pool Builder % Armor - pool_builder_pct_spells: 0 # Pool Builder % Spells & Incantations - pool_builder_pct_talismans: 0 # Pool Builder % Talismans - pool_builder_pct_ashes_of_war: 0 # Pool Builder % Ashes of War - filler_foreign_pct: 70 # Filler Open to Foreign (%) - natural_progression: false # Natural Progression - flask_upgrades_on_progression_surface: false # Flask Upgrades on Progression Surface (legacy; now automatic) - region_grace_unlock: "all" # Region Grace Unlock - grace_attunement: 0 # Grace Attunement - grace_attunement_anchor: "front_door" # Grace Attunement Anchor - progressive_flasks: true # Progressive Flasks - progressive_stone_bells: false # Progressive Upgrade Bell Bearings - keep_out_of_shops: [] # Keep Out Of Shops - leyndell_runes_required: 2 # Leyndell Great Runes Required - keep_local: ["consumables", "cookbooks", "crafting", "crystal_tears", "merchant_bells", "other", "upgrade_bells", "upgrade_materials"] # Keep Local - keep_local_rune_cap: 20000 # Keep Local: Rune Cap (default: 12500) - merchant_bells_on_talk: false # Merchant Bells on Talk - reroll_mine_materials: true # Reroll Mine Materials - protect_missable_locations: "progression_and_useful" # Protect Missable Locations - no_runes_in_shops: false # No Runes In Shops - progression_surface: ["Church", "Fragment", "KeyItem", "MajorBoss", "Revered", "Seedtree", "ShopSlot", "SweepSlot"] # Progression Surface - progression_bias: 0 # Progression Bias - confine_foreign_progression: 100 # Confine Foreign Progression - cross_game_progression: "auto" # Cross Game Progression - goal_region_unlock_policy: "items_held" # Goal Region Unlock Policy - region_sync: false # Region Sync - enemy_scaling: true # Enemy Scaling - minimum_enemy_difficulty: 0 # Minimum Enemy Difficulty - maximum_enemy_difficulty: "auto" # Maximum Enemy Difficulty - difficulty_ramp_speed: 0 # Difficulty Ramp Speed - coop_difficulty: 0 # Co-op Difficulty - scale_rune_rewards: false # Scale Rune Rewards - scadutree_blessing_scope: "anywhere" # Scadutree Blessing Scope - dlc_blessing_catchup: false # DLC Blessing Catch-up - global_scadutree_blessing: "off" # Global Scadutree Blessing (deprecated) - reroll_infinite_shop_stock: true # Reroll Infinite Shop Stock - infinite_hub_wares: [] # Infinite Hub Wares - merchant_bell_logic: "off" # Merchant Bell Logic - shop_checks: true # Shop Checks - start_regions: 1 # Starting Regions - start_region_pool: [] # Starting Region Pool - start_with_whetblades: false # Start With All Whetblades - trap_link: false # TrapLink - traps: [] # Traps - trap_count: 8 # Trap Count - spawn_traps: [] # Spawn Traps - auto_upgrade: true # Auto-Upgrade Received Weapons - flatten_regular_upgrades: 1 # Flatten Regular Upgrades (stones/level) (default: 2) - vanilla_pool: false # Vanilla Item Pool - no_weapon_requirements: true # No Weapon Requirements - accessibility: "full" # Accessibility - progression_balancing: 50 # Progression Balancing